Walkthrough ViewerSELF-CONTAINED / OFFLINE

Drop a model here

Load a .glb file exported from Revit (recommended), or a .gltf — drop the .gltf together with its .bin and texture files. Everything stays on this computer; nothing is uploaded.

SourceRevit → glTF/GLB export
NavigationOrbit · Walk · VR · AR
QuestOpen over HTTPS for VR/AR

Saved views

No views saved yet.
Navigate to a position and save it.
WIDTH

Desktop

Orbit modeDrag rotate · right-drag pan · scroll zoom
Walk modeClick viewport to capture mouse, Esc releases
WASD / arrowsMove · Shift run
E / Q or PgUp/PgDnJump up / down a level (walk mode)
R / FUp / down (gravity off)
1 / 2 / 3Switch Orbit / Walk / Fly
Fly modeClick to capture mouse · WASD flies where you look · Space/Ctrl up·down · Shift boost · Esc release
MNew snapshot markup (grab current view)
Enter · UFinish model markup · undo stroke (when drawing on model)
Walk + pencilHold left mouse — the stroke follows the crosshair as you look and move
Draw on modelToggle in the sidebar, left-drag draws strokes on the model (Orbit mode). Right-drag pans, scroll zooms; double-click a name to rename.

Snapshot markup (default)

M / Markup buttonGrab the current view and open the 2D redline editor
In the editorDrag to draw · pick colour + width · Undo · Clear · Save
Sidebar thumbnailClick to reopen and keep editing · double-click name to rename

VR — Quest controllers

Left thumbstickWalk (headset direction)
Right thumbstickSnap turn 45°
Trigger (hold + release)Aim + teleport to floor
Right stick up / downJump up / down a level

AR — passthrough

TriggerPlace model at the ring reticle
Grip (squeeze)Cycle scale 1:1 → 1:20 → 1:50 → 1:100
Right thumbstickRotate the placed model